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sorceress
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1. End of the DOS era; Dawn of the new 32-bit Windows era. Reasons behind that, and consequences for gamers.

2. New possibilities with Win9x : DirectX, Consolidated drivers, Plug and Play. Fallback to DOS mode meant continuity wasn’t broken.

3. Pentium era, the PCI bus, the ATX system architecture. These strongly overlapped the roleout of Win9x and can be considered part of the same set of changes users experienced at that time.

4. Multimedia became a normal part of new system specs: 3D acceleration cards, sound cards, AC97, CDROMs, greater screen resolution with 16/24-bit colour modes.

5. Rapid changes in PC performance throughout these years. even a 1 year old PC could struggle with the latest games. 2 year old PC and you’re unable to play almost any new game. It was a hard and expensive hobby to stay relevant in those days… but that also made it exciting, seeing how much more your new hardware could do.