TigerQuoll

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  • in reply to: First Impressions #200
    TigerQuoll
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    So I’ve played a fair bit more now, I’m probably about 2/3rds of the way through, and overall I still really like it.

    But a few little niggles are starting to stand out to me.

    While the writing and voice acting is very good, I think it could have done with more editing. Probably 50% of it could be 50% shorter in my opinion. When stealthing, you spend way too long waiting for enemy goons to finish their (admittedly usually very funny) dialogue before you can sneak past them and/or take them out without being spotted.
    The between missions cutscenes, especially at headquarters, just seem to drag as well. The characters just spend ages standing in spot, waffling on with exposition that could be delivered much more economically.

    It’s also a little bit annoying asking you to pick your equipment at the start of a mission before you know what you’re going to need. You can usually muddle your way through any level with any loadout, but I often find myself wanting for some gadget or other I decided not to take. And the default loadout is usually not very useful.

    I’ve come across a few little bugs – weird clipping things or enemy ai glitches and such – but nothing game breaking, and I don’t think I’ve come across any potentially bad softlocks.

    But that’s about all I can think of that’s really bothering me. My previous pros still stand. It’s got a good balance of gameplay elements, good pacing, fun levels, decent humour, reasonable story and nice difficulty.

    in reply to: Online chat for WGC #194
    TigerQuoll
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    Oh, haha! I somehow missed that!
    I’ll have to drop in at some point

    Edit:
    While I’m at it, my username on Escargot is “Beworp”. Anyone who has an account, hit me up!

    • This reply was modified 1 month, 1 week ago by TigerQuoll.
    in reply to: Interstate ’76 (1997) #172
    TigerQuoll
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    This one is on my shortlist of games to play. Definitely love to dive into it!

    (Love the avatar by the way! Only people of a very specific age will have any idea what it is!)

    in reply to: Sim Copter #171
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    I think LGR did a video on this a while ago. Isn’t this the one where you could load up your sim city map and fly around in it?

    in reply to: Max Payne (2001) #170
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    It feels weirdly poetic and appropriate to get a copy of Max Payne from a dumpster.
    (And not because it’s a bad game)

    in reply to: First Impressions #159
    TigerQuoll
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    The word that keeps springing to my mind to describe this game is “personality”. It has it in spades.

    I’m liking the variety in gameplay – some gunfights, some stealth, some sniping, some NPC interaction, and heaps of gadgets, most of which actually get a bit of use.

    Agreed on the voice acting – it’s very much above par. Except for most of the generic enemy voices. But even there the horrible accents are done with a tongue-in-cheek self awareness.
    And I think this game has the best passive enemy quips I’ve ever heard!

    Very much enjoying it so far. Surprised I hadn’t really heard of it before!

    in reply to: Episode zero ideas? #85
    TigerQuoll
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    You can sign me up if you want!
    My timezone is not friendly with US and Europe though, so if it doesn’t line up I’m happy to just send through a voicemail.

    in reply to: Unreal (NOT tournament!) #84
    TigerQuoll
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    I haven’t played it in 3dfX unfortunately – I have a mere TNT card in my Pentium II, and I can’t justify the eye-watering prices voodoo cards go for these days.
    I get the feeling the youtube videos don’t do it justice either…

    in reply to: Planescape Torment #78
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    Yeah, apparently 40+ hours! Yeesh!
    I guess that’s par for the course for RPGs though.

    in reply to: Intro, outro / bummer audio #70
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    We might be able to use the one on the Half Life DGC episode.
    I realise it was supposed to be a joke though, and it might get annoying after the 5th listen!

    in reply to: Max Payne (2001) #69
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    I recently played this (PS2 version) and quite liked it. I hear the windows version was better?
    I’m a big fan of 3rd person shooters, so I’m down for this one.

    in reply to: Quake II (1997) #60
    TigerQuoll
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    I don’t think we could get away with not doing this one at some point!

    in reply to: Heretic II [1998] #59
    TigerQuoll
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    I gave this one a serious go a year or two ago, and I just couldn’t get into it.
    The original is one of my favourite games of all time, but Hexen II just felt empty and soulless by comparison.
    I think I read somewhere it was rushed, which would explain a lot.
    That all said, I would be willing to give it another crack – there’s plenty in there to enjoy.

    Edit: d’oh! I read this wrong! I thought this thread was about Hexen II, not Heretic II

    Funnily enough most of what I wrote still stands, except that I played it about 15 years ago and persevered to the end.

    • This reply was modified 2 months, 3 weeks ago by TigerQuoll.
    in reply to: Grim Fandango (1998) #58
    TigerQuoll
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    This has been on my “to play” list just about since it was new.
    Definitely would love to do this one!

    in reply to: How much time per game? #57
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    I think quarterly is a good place to start. We can always increase the frequency if it seems feasible.
    I’m happy to help where I can, but I only have limited time myself.

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