Watchful

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  • in reply to: Rights status #153
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    It is a lot of splash screens and logos, for the era at least. One would think that registering for copyright could serve as a kind of chain of ownership. Though in this era of global copyrights and matrix of laws, the complexity explodes.

    Ultimately it’s probably destroying as much culture as copyright is encouraging to be created.

    in reply to: No One Lives Forever [2000] #131
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    Alright! Let’s start off with this one for 2026-Q2

    in reply to: Klik & Play #125
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    Hard agree. I spent a *lot* of time in K&P as well.

    in reply to: Unreal (NOT tournament!) #124
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    Perhaps nGlide or dgVoodoo2 is getting good enough?

    in reply to: Avatar Uploads Now Supported #121
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    @sorceress Thanks, I’ve changed the default.

    in reply to: Avatar Uploads Now Supported #106
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    @sorceress, where did you see that? Just in case I’ve changed viewing profiles to require being logged in.

    in reply to: Unreal (NOT tournament!) #83
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    After seeing a recent 3Dfx explainer, Unreal really did look surreal on that hardware. Even modern Nvidia cards don’t really do it justice. I wonder if the 3Dfx emulation will ever get good enough to reproduce this game in its original glory.

    in reply to: Episode zero ideas? #81
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    Who would like to participate? I imagine we could have up to five participants, as well as a few voicemails.

    • This reply was modified 1 month ago by Watchful.
    in reply to: No One Lives Forever [2000] #54
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    Isn’t this game lost to the copyright quagmire? Only digital distribution I found is this GOG dream listing.

    If there’s a practical way to play then I’d love to give it a go!

    in reply to: Freelancer (2003) #53
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    A perfect excuse for me to get back to this one!

    in reply to: The Neverhood (1996) [Point-and-Click Adventure] #51
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    This is a classic that deserves some attention on its own merits. Yet I must admit some mixed feelings since I’ve learned Doug TenNepal created the franchise.

    I guess I’d be okay including the game if someone else was comfortable hosting that episode.

    • This reply was modified 1 month ago by Watchful.
    in reply to: Episode zero ideas? #48
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    Yeah, I mentioned in the trailer that I’d like to focus on the puffy clouds era: 95-2005 for foreseeable future.

    I do like including some of the historical transition details. And maybe some personal stories too.

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